Here is a small list of my - mostly unfinished but working - projects for those interested in.
Be aware: Most of the GUI and comments are in german, however, the important stuff is in english ;D
If not included you can ask for any source code via email!

Email: kevin.prein@stud.uni-due.de | Ludum Dare: steamx

Flash (ActionScript 3) (to top)

MACHINE | around 05/18/2011 | no download yet
A finished text adventure. Currently updating and recoding for re-release.


Java (jre6) (to top)

ConditionsTimer | last updated 01/30/2012 | Download .rar
Checks an if-clause, etc. and shows the time (in nanoseconds) it needs to handle your code.
Attention: Source included - best use with console! .class already compiled.

NewTextEdit | last updated 01/25/2012 | Download .rar
An editor that let's you send text through the net (uses port 8901).
Load any .txt file from your computer or use the included default.txt.
Start "server" if you want to receive text. Otherwise start "client".
Bug: Though you can still update your text as server the log window won't let you to it easily.

SquaresOfLife | last updated 11/22/2011 | Download .rar
A game based on "Conway's Game of Life".
Every turn (RMB/right mouse button) the player (green or yellow) can set a new cell which will then spread diagonally.
Every new cell will survive if at least three cells nearby do exist.
Bug: The button with "start" on it may does nothing or change the active player. Furthermore the render isn't accurate.

TInvariante | last updated 11/30/2011 | Download .rar
Checks the input for a valid T-invariant of a petri net.
Attention: Source included - best use with console! .class already compiled.

TowerDefense | last updated 01/30/2012 | Download .rar
Testing the OpenGL (lwjgl) library.
Updated textures. You can only build on fields that turn blue (mouse hover effect).
Attention: lwjgl.dll and lwjgl64.dll included.
May run slow. Estimated: 30MB in RAM, 50% in CPU (on Notebook Dualcore 2,6 GHZ)


Arrow keys: Move camera (playing field)
Spacebar: Reset camera
1, 2 or 3 (not Num!): Change tower
RMB: Set tower or upgrade any existing tower
LMB: Remove tower


Unity3D (to top)

MineShaft | around 12/??/2011 | no download yet
A small Minecraft clone to test the capabilities of the Unity3D engine.
Note: I you ever want to start a big project in Unity3D wait for version 3.5 and beyond.
Right now you'll have to re-write the render engine or live with a sh*ty one.


Music (to top)
If I do have the time I also play some guitar every now and then or work on some stuff in MilkyTracker.
My equipment: A few songs i wrote:
GuitarPro 5 (.gp) MilyTracker (.xm)
None available yet None available yet

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